Remote classroom training, or virtual classroom, has become essential. Saving time (no travel) and being able to do it remotely are the two major advantages. But it is said that commitment is more difficult for the participants… True and false at the same time. Indeed, everything depends on the training practices deployed by the trainers to make the remote class dynamic and stimulating. So how do trainers ensure they keep learners’ attention? And how do they ensure their skills increase? Exploration of good practices with trainer Marine Gandouet.
Distance learning: adapted teaching methods
The work of John Medina, a professor at Washington State University, reveals that an adult's attention span decreases by 80 % after 10 minutes. In training, it is therefore essential to implement suitable teaching methods to capture the attention of learners and promote memorization.
Towards more active and collaborative methods
The more participants create knowledge themselves, the more they will experience, understand, memorize and transpose the information. The lecture/top-down method should therefore be used sparingly, especially in remote classes.
Remote class, what are we talking about?
As opposed to face-to-face training, during a distance class, participants and trainer are not together in the same room. A videoconferencing system (Teams…) however allows them to meet virtually. This is why we also talk about virtual classroom.
In other words, the distance class allows several participants to follow the same training, certainly at a distance, but in real time (same days, same times). Participants and the trainer can thus see each other, discuss with each other, participate together in interactive activities and exchange documents. The distance class therefore differs from e-learning modules which are pre-recorded courses, which can be consulted at any time, and without direct interaction with a trainer or other learners.
It is necessary to create a stimulating and effective learning environment. The trainer also becomes a facilitator.
3 levers can be used by trainers:
1/ Promote learner engagement
Example: gather their expectations, give meaning to the training, help them situate themselves in their knowledge and learning, transpose new skills to future professional activities, verbally promote contributions/participations, encourage them to ask questions, etc.
2/ Promote learner collaboration
Example: encourage collaboration by using collaborative work tools such as virtual whiteboards or online discussion rooms with an exercise where everyone has a role (time management, script, spokesperson, etc.).
3/ Maintain attention by creating rhythm
Example: integrate interactive elements into the educational process, such as live surveys, quizzes, games, videos, brainstorming, etc.
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Fostering an effective learning strategy with Triple A
It is the perfect ally for structuring and energizing training: Triple A. It is broken down into 3 phases: “Call”, “Input” and “Anchoring”.
Call
This phase allows activation, it aims to arouse the interest of learners, and/or to measure their level of knowledge on the subject to come.
Examples of making a “call”:
- Show a powerful image
- Start a brainstorm
- Take a survey
- Show a video
- Use photos and have one chosen (photolanguage)
- Tell an anecdote
Bring
This phase is that of acquisition. The key concepts, information or skills that learners must acquire are presented. In an active method, the trainer can prepare his course so that it is the learners who create the knowledge.
Examples of making a “contribution”:
- Explain key concepts with support
- Explore a case study together
- Make a demonstration
- Explore a custom deck of cards
- Do a search on the Internet
- Show a video
Anchoring
This is the application phase. It aims to help learners integrate new learning and makes it possible to check educational progress.
Examples of making an “anchor”:
- Scenario
- Roleplay
- Case study
- Quiz
- Exercise
- Various digital games to revise concepts (blank text, spinning wheel, crosswords, revision sheets, cards to sort by groups, etc.) See the site https://wordwall.njet
Funny Learning®
Funny Learning® offers a learner-centered pedagogy that allows everyone's needs to be met, even in very large groups.
This pedagogy is based in particular on the 4 learning preferences in a training situation: Observation, Action, Sharing, Reflection.
Everyone unconsciously has preferences for learning. Preferences that are different from one person to another. By default, a trainer may therefore tend to lead according to his own preferences. However, it must also take into account other preferences and adjust to those of the participants.
4 learning preferences
Good practice? Alternate learning preferences throughout the day using digital tools. Thus, each participant will benefit from training sequences adapted to their learning preferences.
Learner assessment and achievement of objectives: in remote class too!
If capturing learners' attention and facilitating memorization is important, checking each person's skills development is just as important, particularly in a virtual classroom.
3 key moments to evaluate
Predictive assessment:
Before the training, or at the start, it is important to note where the participant is starting from: what are their knowledge, representations and experiences on the subject.
Implementation :
→ with a self-positioning questionnaire, a quiz or a survey
Formative assessment:
This takes place throughout the training and can be verified using the 3rd “A” of the “triple A”: Anchoring.
Implementation :
→ with a scenario, a quiz, an exercise…
Summative assessment:
It aims to evaluate the final and overall increase in competence of learners at the end of a learning period.
Implementation :
→ final quiz, final case study, role play, summary…
Beyond the 3 times dedicated to the evaluation, the expectations of the participants are a crucial element of the training.
The common thread of the individual expectations of the participants
This involves making the connection at different key moments as to “why” the participants are doing this training. On the one hand, this allows the trainer to give sense, and therefore motivate the participant to get involved. On the other hand, this allows it to better guide and personalize training over time. Two aspects which contribute to better achievement of objectives for participants.
here are key moments to collect expectations:
- At the start of the training: digital post-its, in chat, taking notes on the whiteboard or in a mind map.
- Throughout the training “make a common thread”: “where are you in your expectations? Where are you located? What do you need ? ". During distance training, the trainer can ask questions orally, use chat, or even use images or characters to help participants find their bearings.
- At the end of the training: orally by taking the notes of each participant and asking them: “what are you leaving with?” », “Where are you compared to your initial expectations, after 2 days of training? »
Remote class: making the most of interactivity tools
How do trainers choose the right digital tools in a virtual classroom?
The point of vigilance with digital tools is not to lose the connection and the attention of the participants. Or because the tools used are too numerous. Or because they don't know how to use the tool. Using too many tools or the wrong tool also risks making learning more complex. This is why the trainer does not choose them at random but to achieve a specific objective.
Which tool for which educational intention?
Educational aims | Examples of digital tools |
---|---|
Preparing for training in advance | Google Forms Forms DragnSurvey |
Structuring training and encouraging follow-up | Padlet to display the complete lesson plan |
Energising the group | Genially to create a serious game Wordwall with the random wheel: visual and sound effects guaranteed! |
Introduce a subject (arouse curiosity, take the temperature of participants' knowledge) | YouTube to watch a video Edpuzzle for designing a video quiz Wooclap to create a survey |
Provide content for participants with dynamic or punchy presentations | Genially for an interactive presentation or image Prezi to create an innovative presentation |
Anchoring learning | Wooclap or Kahoot! for a quiz Post-it hummingbirds: participants write on digital post-its what they remember from the sequence |
In a remote classroom, even more than in face-to-face training, the best training practices for participants emphasize engagement, collaboration and maintaining attention. The concept of Triple A (Call, Contribution, Anchoring) constitutes a guide for effectively structuring training. The Funny Learning® method offers a learner-centered approach adapted to different learning preferences. Evaluation is crucial at all stages of training. Finally, it is important to choose the right digital tools for specific educational intentions.
[Expert word]
“What I like most about distance learning: seeing group cohesion created behind the screens. »
Marine Gandouet, trainer
For me, the animation of the training Train differently: lead a virtual class is special because I am addressing peers. I also take pleasure in telling them this from the start of the training. I tell them that this training is twofold for me: “they are both participants and both observers of my practices. What they will like in my animation, they will be able to keep it for themselves. What they like less, they won't keep. We are on the same level. I too will learn thanks to them during these 2 days. »
One of the difficulties I encountered during a recent session: maintain visual/sound contact with learners.
Two of them turned off their cameras because they didn't have enough WiFi band. It is indeed recommended in this case. As I did not see them, I was therefore very vigilant in requesting them regularly. For example: “Is everything okay with you Enora? », “Where are you in the exercise? ". During brief exchanges, they were able to turn their camera back on. Their intention is to keep the link. Another participant had no sound at one point. I asked him to call me on my phone, put it on speaker and the group could hear him speaking.
Training in a virtual classroom also means knowing how to adapt to technical hazards. And this requires creativity from trainers.
2 things I like most about virtual classroom
- See it group cohesion create yourself behind the screens.
- To have some positive feedback on the use of digital tools by the participants: they are often surprised that it can be so dynamic!